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Tristan Cazenave

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SHORT BIO

Professor of Artificial Intelligence at LAMSADE, University Paris-Dauphine, PSL Research University and CNRS. Author of more than a hundred scientific papers about Artificial Intelligence in games. He started publishing commercial video games at the age of 16 and defended a PhD thesis on machine learning for computer Go in 1996 at Sorbonne University.

Presentations

Monte Carlo Vehicle Routing

Tristan Cazenave

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