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Ian Gemp

Research Scientist @ DeepMind, UK

nash

price of anarchy

multiagent reinforcement learning

collective intelligence

quantal response equilibrium

limiting logit equilibrium

homotopy

n-player

normal-form

empirical game theory

reward sharing

win-stay lose-shift

2

presentations

4

number of views

SHORT BIO

Ian Gemp is a Senior Research Scientist on the Multiagent team at DeepMind. His research focuses primarily on two questions. How should agents behave in a group, be it a competitive, mixed-motive, or cooperative setting? And should individual agents themselves (including their constituent tools and algorithms) be considered multiagent systems in their own right? He studied mechanical engineering and applied math (BS/MS) at Northwestern University (2011) and obtained his MS/PhD in computer science from the University of Massachusetts at Amherst (2018).

Presentations

Reducing the Price of Anarchy in Multi-Agent Learning

Ian Gemp and 6 other authors

Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent

Ian Gemp and 8 other authors

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