
Ian Gemp
Research Scientist @ DeepMind, UK
nash
price of anarchy
multiagent reinforcement learning
collective intelligence
quantal response equilibrium
limiting logit equilibrium
homotopy
n-player
normal-form
empirical game theory
reward sharing
win-stay lose-shift
2
presentations
4
number of views
SHORT BIO
Ian Gemp is a Senior Research Scientist on the Multiagent team at DeepMind. His research focuses primarily on two questions. How should agents behave in a group, be it a competitive, mixed-motive, or cooperative setting? And should individual agents themselves (including their constituent tools and algorithms) be considered multiagent systems in their own right? He studied mechanical engineering and applied math (BS/MS) at Northwestern University (2011) and obtained his MS/PhD in computer science from the University of Massachusetts at Amherst (2018).
Presentations

Reducing the Price of Anarchy in Multi-Agent Learning
Ian Gemp and 6 other authors

Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent
Ian Gemp and 8 other authors