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As AI systems increasingly become embedded in interactive and immersive artistic environments, artists and technologists are discovering new opportunities to engage with their interpretive and autonomous capacities as creative collaborators in live performance. This work-in-progress introduces a rehearsal-oriented framework and prototype system for directing, rehearsing, and evaluating AI-mediated environments within creative practice. The framework treats interactive architecture as a performative agent that senses spatial behaviour and speech, interprets them through a large language model, and generates real-time architectural adaptations. Conceived for physical performance spaces, the system employs virtual blueprints to support iterative experimentation and creative dialogue between artists and AI agents through reasoning traces. The study proposes new methods for real-time, ensemble-based interaction design that incorporates computational agency based on established principles of rehearsing.
