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workshop paper
Outwit, Outplay, Out-Generate: A Framework for Designing Strategic Generative Agents in Competitive Environments
keywords:
generative agents
interactive fiction
large language models
We explore the strategic capabilities of generative agents in a competitive game that simulates the television show Survivor. Large Language Models have been shown to act as intelligent agents through the addition of external cognitive architectures, but it is still unknown how these agents perform in competitive, multi-agent environments. We suggest a framework, built on top of a frozen large language model, GPT-4, for designing generative agents in competitive, episodic environments and we evaluate their game performance. We provide new modules allowing agents to set and evaluate strategic goals, develop theories of mind about other agents, and embody descriptive personas that affect their behavior. Across many simulations, we show that agents with varied cognitive abilities exhibit altered behaviors and that goal-driven agents display an emergent capacity to rapidly utilize information perceived from their environment.